Book
Six
Chapter
Fifty-One - Turf and Girth
The Small Falls
rush over a series of stone 'stairs', each measuring perhaps six or
seven feet in height and maybe twelve to fifteen feet in depth with a
merry roar that fills the air. Around the course of the river
ferns and other undergrowth abound in the mist thrown up from the
falls. Towering overhead, enormous oak and fir raise mighty
boughs to a sapphire sky.
The glen Robin guides Turf to is small and surrounded by fern,
cattails, laurel, and brambles. The Ranger eases the man down
onto a fallen log. Setting the bag of medical supplies Nowise
gave her onto the needled floor, Robin elects to remain standing.
She waits a moment for Turf to catch his breath and get somewhat
comfortable.
Then her face hardens. "Tell me what you told Reid." There
is no
trace of a playful happy girl now. Robin is a Ranger of
Arden.
A warrior, a killer and an extreme no-bullshitter.
He gulps and looks at her. "He knew about the
raids. He asked me who our leader was. I told him. A
man named Girth." He looks terrified.
Robin makes a 'let's have it all' gesture with her
hand. No other motion or emotion showing on her face or person.
But her focus sharpens dreadfully. Every movement, every scent -
dilation of pupil, heartbeat, sweat - Robin's keen senses lock in on
them all. And she makes sure that Turf knows it. There will
be no lying or hedging to Oberon's grand-daughter.
He's panicking.
"That's all he asked! I told you! He did this to me!
"
He says, pulling open his shirt and showing the tattoo to Robin.
"I
told him everything he asked but he didn't want to know more than
Girth's
name! Please! I'll tell you anything I know..."
To Robin, the drawing on the man's skin
looks like a trump.
"Breathe Turf." Robin commands casually as she
squats
to examine the tattoo more closely. A low whistle of appreciation
emerges from the girl at the *art* emblazoned on the man's chest.
Removing one gauntlet, Robin lifts a hand to Turf's skin. She
just
has to check if it's cool to the touch.
Turf breathes in and out, not quite
hyperventilating.
He watches her hand as she reaches out for her chest, as if he fears
she
will reach into him and pull out his still-beating heart.
The image is not cold, but the texture of his skin reminds Robin of old
parchment. It is as if the place where he has been tattooed is on
the body of an old, old man.
"Okay." Robin stands back up and puts back on her
glove.
"Turf. Breathe more slowly. Then tell me
everything you recall about your first raid." She looks at him
with her head cocked and
lays the force of her personality upon him to calm him into a factual
recitation.
(GMs - you can definitely summarize if you want.
What Robin will be listening for is place names &
descriptions. People names & descriptions. Where were
drop-off points for people? And pick up points for
supplies? Etc. And mostly she wants to get a feel for how
'hostile' the raids were. Were women raped and children killed or
abandoned? People killed if they didn't keep up the pace?)
Place names are mostly Primitive: the camp, the valley,
the
north trail, the south trail. Some people were calling the camp
"New
Amber", but it was a bitter joke. There's a place called Erewhon,
but
Turf hasn't been there. Girth is nominally capturing people for
Erewhon
to add to their army for use against the savages, but he doesn't really
trust Erewhon, and he's probably going to turn on them when the camp
gets strong enough.
He describes how they capture people, using nets, horses, and the
threat
of violence. They weren't supposed to kill if they didn't have
to. He was captured himself, 10 years ago, when he went into
Arden to look for food.
"And this place? Where is this?" Robin points
to the tattoo.
"I don't know." He shakes his head. "I think
it's where I was captured. Girth knew the area but we
didn't. We
had to be careful where we went, because of the savages, the
Erewhonese,
or getting lost in the forest."
Robin notices that either Reid took some heavy artistic license, or the
place is in shadow. Those trees do not look like any of Arden's
species.
The Ranger's green eyes trace over the image, carefully
rendering it to memory. Somehow she doesn't expect that her
artistic, shadow-walking cousin freshly returned from a 1500 year
accidental side-trip took any license.
"Close your shirt, Turf." She commands absent-mindedly as Robin rubs
her
chin in thought. Eventually, she just nods and gathers up the
medical
bag.
"Anything you need before we head back?" As she looks back to
Turf, her expression loosing some of its severity as the wheels
continue to turn Robin 's mind.
"No, ma'am. Girth said we'd never get back to
Amber. I can't see as what I should've done different,
ma'am. 'cept not taken on the old man."
Robin smiles friendlily. "Not my concern, Turf."
The Ranger escorts Turf back to the main grounds of No-Sun. Once
they're back among people, she calls for Nowise. If Nowise is
bound back for Brousailles, she'll ask that Turf be taken there as a
incommunicado prisoner under Nowise's care.
Nowise accepts the prisoner back into custody. He's heading back to
Broussailes in the next day or so; he's using the intervening time to
see whether any of the Holdouts will be useful to him as-is.
Then she'll hunt up Julian. She wants to draft
Totter
and Needle as her men ('Warrior' and 'Scout' respectively.) Her
theory
is to then have each of them collect three rangers, mixed Holdouts and
Returnees on each team, though she'd suggest that Cranny be on Totter's
list.
Totter and Needle are available. The rest of the force
will
be Cranny, Rain (new), and Avid (Holdout) for Totter. Needle recruits
Bay
(Holdout), Pistil (Returnee, senior), and Marquer.
Robin thiiiiinks about it when Totter brings up Avid's
name, enough so that Totter would be sure to notice. In the end,
she just nods. But the flash of her green eyes indicates there
should be some watching done on that one.
The choice of Marquer gets a rueful chuckle from Robin - a team that
has
both Marquer and herself on it is.... likely to get some interesting
results.
She wants to ride for Girth's as soon as Needle and she
are
clear of initial reintegration duties, but no later than tomorrow
morning.
They can be provisioned and ready to ride in the morning.
Good. Robin nods happily and spends the rest of the
day in a fine flurry;
Doing integration work -- going over names and where they
should be stationed. (One particular concern of hers, now that
she's accepted responsibility for the Holdouts, is how to reward those
who will be retiring. She's not real keen on the idea of land
grants given the recent tensions
with Garnath. She also doesn't like the idea of a retirement
bonus,
too much like paying them off. She wants those who will be
leaving
to feel rewarded and know that they have the gratitude of Arden, but
she's
not sure how to achieve that. Robin's also assuming that those
who
have Returned either too injured or with no desire to remain in the
Rangers
would get the same... thingee. <sigh> Any
suggestions
from anyone else?)
That's not an issue to be resolved in a day. Julian needs
to take that question up with the Crown, and thus it will need to wait
until Random returns.
And setting up rotations, routes and communication
channels
for the shallows patrols, and generally meeting and greeting old
friends.
As velvety twilight falls over Arden like a warm blanket,
and the friendly sparkle of torches, candles and bonfires begin to
twinkle through No-Sun, Robin finds herself drifting away from her
frenetic day. Choosing one of the mighty green giants that
whispers over the Small Falls, the Ranger climbs swiftly with sure feet
and hands. She gives a happy chirrup
as her blonde head breaks through the canopy and the girl settles
herself
on one of the top-most swaying branches of a magnificent pine.
Alone, alone, with good friends and her father nearby, Robin breathes
out a sigh of contentment. All around her the Green moves and
whispers, creaks with the voice of the trees, keens with the call of
airborne hawks, rustles, hushes, bubbles and rushes. A snatch of
strummed music from the camp below drifts past to be caught on the
evening breeze and lifted
to the rosy gold clouds that feather the sapphire sky.
Robin finds her arms lifting to the sky, reaching out over the life all
around her, feeling the air, the freedom and the unity of the world
around
her. Without conscious volition, her lips purse and a whistled
paean
of joy rises from her to dance around with and blend into the Green
around
her.
As twilight melts into night, Robin returns to herself. Casting
ironic eyes toward the peak of Kolvir, Robin remembers many nights
spent in giants just like this one, watching, hoping to catch a glimpse
of the lights of
the Castle coming on against the darkness. She remembers the eyes
of
a girl, who wanted nothing more than to go where she was forbidden to
go,
know what she was forbidden to know, and who ached to prove herself and
her
birthright before those Giants who were her kin.
A
snort ripples through Robin's frame.
It is a woman's eyes who look past the mountain, with its tawdry prizes
and malicious manipulative 'Family', its triumphs, its failures, its
prideful past and uncertain future. It's a woman's eyes who come
to rest on
the sea, dancing rose and gold in the last fading light of sunset.
And it is a woman's lips who smile.
In the morning, Robin is raring to go. Her gear is
packed and her horse prancing as the rest of her team gathers.
Though, despite her eagerness, she takes a moment to say goodbye to her
Father. Robin's learned the lessons of goodbyes well and makes
sure that Julian is definitively hugged and kissed.
Julian is rarely demonstrative in private, much less
before
the Rangers. However, he returns Robin's embrace with more force
than
usual. "Should you need me, do not hesitate to use my Trump," he tells
her
quietly but very firmly. "Especially if things begin stirring from
Arcadia."
"Absolutely!" Robin nods in complete
agreement.
Her large eyes indicate just how much she doesn't want to be separated
from
her father again with the paths getting all shifty in Arden and Dragons
coiling in the mist. *But* she's got a job to do and so does
he. So
she puts a brave smile on and lets her normal antsiness guide her.
'I'll
send word as soon as we're done. Don't have too much fun without
me." She grins, kisses his forehead once more. And tears
off
for her horse in lively leaps.
After bounding into the saddle, Robin wheels and calls her
men after her with a piercing hawk's scream that echoes after her even
as
she rides out of the clearing.
Robin pushes hard for reaching Girth's in the best time possible while
allowing for her men to reach the outpost still fresh. Once they
are some hours out of No-Sun, the Ranger briefs her team on their
mission.
She won't mention Reid's name, just that a member of the Royal family
was investigating some disappearances from Amber City. That they
joined up with what seemed to be a refugee caravan leaving the city via
the trail that begins in the first elm grove north of Rainer's
Point. That the caravan seemed to have traveled through Arden
proper a little ways before slipping into near-Arden.
When they stopped for the
night at a place that Robin thinks she can get
to, they were hit by a coordinated C&C maneuver. That Robin's
injured guest was captured from the attacking party. And named
the leader
of his forces as Girth. Description matching.
Soooooo, she's figuring on riding over to Girth's and seeing what he
has
to say. At this point, Robin shuts up and sees what the reactions
of
her various men are.
Surprise, anger, some denial. Girth is well-liked
and
the rangers don't see what he'd be getting out of such a deal.
Girth
never really did have much to do with the city, or the city
folks.
While Vista is equally adept in the forest, Garnath, the city, and the
castle,
Girth is almost never outside of Arden. It was Girth himself who
let
a car with Random and Corwin drive past, holding Prince Julian at
knifepoint.
Girth's post is deep in the woods, so the troubles with Garnath were
usually dealt with by Rangers from Broussailles or Whistling
Pines. Girth's post and the Rangers there mostly dealt with
threats in the woods. Girth has a reputation for personally
taking long missions into Arden.
There is some concern that, if Girth has gone rogue, he'll be hard to
capture. But Robin gets the feeling that if he simply denies it,
his accuser will be considered discredited.
Robin nods as the men talk. It's pretty much an echo
of her own feelings. The girl fondly remembers learning deep
trail
protocols from Girth. And yes, she just doesn't see Girth as a
shallows
pirate. But she's also pretty damn sure that her source wasn't
pulling
her leg. Sooooo... she figures there's more to this story than
Girth
the Rogue Ranger or **** the Lying Hill Manipulator.
Which is why she wanted a team like this - diverse and expert -- on the
job. She wants to get to bottom of this without accusing anyone
of
anything. The job is to *fix* the situation. And not get
riled
up into a place where people are picking sides.
If Girth has gotten himself off into the Depths, Robin figures she's
the deep diver to track him down. But she's counting on the
rest of the team to keep their eyes open and their ears sharp for
what's
circling.
Robin will suggest to Totter and Needle that during the ride to Girth's
that lots of team-building be done. If this group does end up in
the
depths of Arden with the war shaping up, she wants all of the Rangers
familiar
with each other's styles and voices. And most of all trusting one
another.
During breaks and off-watch shifts, Robin starts working on a couple of
small projects involving rabbit skins, a pair of small thrown pots and
a
medium weaving that she stores in her saddle bags during the rides.
The rangers arrive at Girth's. An appropriate
distance out, she spots a scout and hears his message to his
runner "Rangers approaching Camp." A second message is
directed towards her "?". It's generally good news: the Ranger
post isn't having any crises and is
asking her group if they need urgent help or dinner for 6 or if they
need
to prepare for a Royal Inspection.
Robin hasn't been to Girth's in some time, and the nearby forest seems
even deeper and greener than before.
Robin whistles back a cheery "dinner for 12"
response. After all, there's nine rangers on her team, and one of
them is her. In this way, she lets the camp the there's nothing
urgent. No point in coming in hostile. Better to see if
Girth is there before going
all 'full-frontal.'
As they ride in though, Robin keeps on eye on the growth. Tasting
it with a mental tongue, just checking... to see if it reminds her
Heather
Vale.
Yes, but it's much more subtle. Robin is not sure if
she'd've even noticed if she hadn't been looking and hadn't been in
Heather
Vale. Of course, this part of the Great Forest was always close
to
the deeper green and especially to the side-paths that lead to places
even
rangers don't always come back from.
It's the furthest Ranger outpost from Castle Amber.
The Ranger catches Needle's eye, and flashes a quick
series
of signals -- 'watch for green trouble.' She indicates the
foliage
around them.
And as they
approach Girth's, Robin makes extra sure that they are still
in Arden and that this path knows its in Arden and that Girth's
encampment
knows its in Arden.
Robin thinks she has an effect on it, but she can also
tell
that if she pushes it very hard, she'll slip off into shadow, or at
least
away from the encampment.
She doesn't push it. Though the slipperiness of the
wood does bring eyes narrowed in smoldering resentment.
The encampment is a small stockade in a natural
clearing. Rangers based out of this place are on the furthest,
longest patrols, and more than one team has set out recently as the
weather has cleared up. There is a paddock for their horses, and
Girth is standing in the doorway to the cookhouse, leaning on a crutch.
With one hand raised in friendly greeting, Robin canters
in
at the head of her men.
The Ranger rides expertly over to near the paddock and dismounts with a
youthful bound. "Hey, Girth!" She calls out cheerfully as
she passes
her reins to Needle.
Robin strides toward the man. "What happened?" One
gauntleted hand
gestures to the crutch. "Finally run into something with too hard
an
ass to kick?" She's teasing, but concern lurks in her green eyes.
He shakes his head. "Monster out of shadow rolled in
here. Not one of the normal things, like a wyvvern or
a
gryphon, either. Some sort of lizardy-thing. Dropped my
horse
on me, which is how I got this. It's a clean break, so I'll be
walking
again, if I'm smart enough to give it time to heal. We've got a
patrol
out looking for the beast. It should've been easy to track, since
it
was dragging my horse's carcass, but we lost the trail.
"What brings you this far out? Did our messages finally get
through?"
Lizardy-thing? Robin raises an eyebrow at
that.
Combined with the vegetation, the Ranger's mind is painting a picture
she
doesn't like. At all. But she answers Girth's questions
before
asking her own.
"Messages? Didn't get through as far as I know." She shakes
her head in concern. "We're just relaying... Girth? You had
any contact in the last two
weeks? And how long since that patrol left?"
"Oh, yes. We knew you were back, after all.
And
about Prince Julian's return, of course. And the king, too.
We
sent a rider back looking for a little help here. I'm not too
mobile,
although I can cook." He looks a bit unhappy. "I hate being
laid
up." He shakes his head. "Come on in, I've got to keep at
supper.
We're packed pretty full here, tonight."
"Of course." Robin claps Girth on the shoulder and
accompanies him back into the cookhouse. Though not one of the
Ranger's pre-eminent trail cooks by any means, the girl can certainly
cut and chop and stir and baste and what have you.
"What kind of help were you sending for, Girth?" She says,
concern still
wrinkling her forehead.
"Someone with more medical knowledge that I have to either
get me over the infection I had with this, or else to saw
it
off." He replies. "Luckily, it got better without
surgery."
He grins and slices an onion into fine pieces. "Some of the boys
didn't
think I was gonna make it."
"Oo, Girth! You want I should have a look at
it?" Robin croons in belated worry. As she fricasses the
life out of several carrots.
He grins. "Not until you wash off that carrot juice
from your fingers." He looks back at her. "But yeah, it'd
ease my
mind a bit if you did. After supper. I don't think it's a risk at
the
moment."
"K. And *just* for you, I'll wash my hands."
She grins back with a wink.
"Think the infection was related to the lizardy-thing....
'cause Vista sez it was the Dragon who took Heather Vale."
She looks over at her fellow ranger, deep concern swimming in her green
eyes.
"The thing about them Chaos monsters, especially at the
end, was that they wasn't really similar to each other, except that
they all
stink." His face gets dark. "We heard about Heather Vale,
too.
Damn shame we lost a man there. And I haven't heard of the Dragon
being active since... well, in a long time. It's not good news."
Robin nods soberly as she returns to her vegetable
mayhem. "There's something... I don't know... strange about the
Green 'round here, Girth. Reminds me of the Vale. Don't
like it. You notice anything?"
His scowl deepens. "Yeah, the deep green is stirred
up. We're keeping patrols further back than usual." Girth
looks out from the kitchen to the dining hall to see who is there,
satisfied he turns back to Robin.
"There's talk it has to do with the Warden's son. Story is he hit
Vista, and that the man we lost at Heather Vale was trying to help him
and he wasn't having any. I've shut that down, but I can't say as
the rumors aren't true, because I don't know."
"I wasn't there. So I don't know who hit who."
Robin shakes her head. She's not going into rumor territory
either.
"But Vista says it was Artemis who showed up to claim the guy.
And it seems like he wanted to go with her. Despite the Warden's
directions. Julian is determined to get him back." She
blows a puff of hair off of her forehead. "Hell of a mess."
Is her conclusion.
"Sooooo..." the girl scrapes her load of orange hash off the
cutting board and into
a pot, "looks like we're at war with Arcadia." Her eyes dart over
to Girth's. "And we better watch the Green real careful-like."
Girth sucks in air between his teeth. "So you either
came here to prepare this as a forward outpost or to pull us back to
sustainable lines. Do the rangers with you know? Because
all the ones here do by now if that's the case."
"The Warden and Vista are on primary war-detail, though I
should be joining them shortly." Robin starts working on chunking
potatoes with a shrug. "I pulled special duties."
Those green eyes come up to look Girth in the eye. "First, I'm
forward for re-integration. I need to know if you got Holdouts
here who are only going to be bait in the upcoming tussle. I got
a duty for 'em that'll let 'em keep their honor without getting any of
the Sapbloods killed."
'Well, it'll be a while before I'm running through the
woods leading a war band. Other than that, we've got good men and
women
here. There are still some posts we abandoned 10 years ago, of
course.
Back when we were fighting the first war."
The Ranger cocks an eyebrow. "Posts?" She's
not
really sure why Girth brought that up.
"This one's too exposed unless we're manning the others
again," he explains.
"Second," a pause as Robin stops the tuber carnage and
uses
her hearing to make sure their conversation is still very private, "I'd
like
to talk about a guy I ran into, who sez he knows you." The girl's
voice holds a weird mix of sympathy and steel.
"Yeah?" He shrugs. "There are those that
do. I've been a ranger for a long time, met a lot of people,
including some
as weren't so happy with the outcome of it. We hold closer to the
border now than we did 10 years ago, but still not many of the city
folk
get lost in the woods. It's pretty much them and Rangers."
"This guy's name is Turf. He was nabbed by Osric's
son, while attacking a bunch of people the Crown Investigator was
traveling with. In Arden." Robin puts down the knife and
looks at Girth, hearing and seeing her old friend with all her senses.
Girth pops a carrot wedge into his mouth as he
considers. "Nope, we haven't seen any trespassers this deep, and
I don't recall the
name. Is this related to that business with Badger?"
"Nope." Robin says with a slight furrow in her
brow. "That stuff hasn't come up yet. Or at least the
Warden hasn't mentioned it to me." Robin definitely has a no-news
is good-news approach to
the whole issue. And, to those who know her well, the tiniest
squirm
of guilt in her movements.
She leans back against a table edge and rubs her chin
thoughtfully. "Girth? This guy, Turf, gave a bang-on
description of you, name and all. In a place where he couldn't
lie. Talked about a 'New Amber' and an 'Erewhon.' And a
slave trade moving from Amber Port through Arden. Reid backs
the route, but avoided being nabbed enough to be guessing at the slave
part." Robin's tone of voice is thoughtful. She's trying to
see how this
could work with all three men telling her the truth. The universe
is wide and tricky, so it's very possible, she just doesn't see it yet.
"If someone is claiming to be me and trading in slaves, I
would want to meet that person. When was it that I was supposed
to be doing all this?"
"No shit." Robin nods sympathetically in response to
Girth's sentiment. "Turf implies that the raids have been goin'
on
for a while. Maybe years. Reid was hit just a few days
before
the coronation..."
She thinks some more and raises an eyebrow to Girth. "You said
you weren't up to runnin' through the woods. But I got a starter
spot for my warpath. You really want in?"
Girth moves a pot back from the fire so that it cooks more
slowly. "If that's where I can best serve the Lord Warden, then
that's
where I'd like to be. I reckon I'd be less of a worry with you
than
somewhere else, and you know I'm good in the deep green."
He
thinks for a moment.
"You know the marked paths have been shifting, moreso recently than the
drift
that happened after the war. If someone's leading slaves from
Portside
through Arden to some city we don't know about, some place not in
Arden,
how the hell are they getting back and forth to do it for years?"
A low disgruntled whistle emerges from the girl as she
shakes her head and returns to the tater massacre. "Every time I
try to figure that, I *know* I don't got enough data. There's too
many possibilities - some with really ugly consequences. So I'm
figuring to fly out there and see what's what."
Robin cocks her lips ironically. She's much better at getting
*out* of stuff than at figuring it out before hand.
"Warden said it was my call. And yeah, I think I want your take
on this one, Girth." She smiles at him.
He nods. "I think this war has been a long time
coming, lass." He looks at the kitchen. "Let's get our
rangers fed. Will you be telling 'em what the state of things is
at dinner?"
"As soon as you think they should know." Robin
nods. This is still Girth's place and his men. But she
definitely doesn't like the look of the Green and is feeling a might
jumpy.
"They'll have to know when I cancel the spring patrols, so
we might as well tell 'em now. No sense lettin' em wait for the
other
boot to drop." He looks out the door and calls out to a
ranger.
"Light, get in here and give us a hand putting this on the table!"
The meal is
cozy, the hall is built to hold this many, but few more. The
rangers mix easily, although the group that came in with Robin seem to
look
to her for cues.
Robin is friendly and open, talking and laughing with
Girth
and the others at her table. Though only the occasional biscuit
is
bounced off of someone's head. From Robin, this is clearly
someone
who has something serious on her mind but is not going to let it ruin a
good
dinner.
After the meal is finished, Girth stands up. "Well,
any that don't know some'at of the news were napping all afternoon, but
still it needs tellin'. It's war in Arden and Prince Julian leads
the Rangers to it. We're canceling the patrols and we'll be
having new orders. Robin was with the Lord Warden a few days
ago. I'll let her tell you what our roles will be."
"Thank you, Girth." Robin stands up and looks out
over the faces of her friends, companions at arms and green
brothers. She can't help the grin that spreads across her
face. Despite all that
these last years have visited upon them, these are still the *best*
bunch
of guys in all the universe.
And the work that lies before them is unmixed good
honest work with an actual hope of making a difference. No damn
civil war, fighting against traitors and uncertain of their own
faction. No lost war fought against an
infinite horde of hell-spawned monsters burrowing continuously through
the
heart of all they've sworn to protect. No holding the line with
no
supplies, no personnel and no Defender.
Robin smiles because it's time for Arden and Arden's
to come into their
own. And she lets that passion, that conviction carry through all
she has to say.
In summary mode -
1) Robin confirms that Arden is going to war with
Arcadia. She lets the Rangers know that Julian and Vista are
point on this and that she will be joining them shortly once her
current duty is seen to.
She lets them know that Artemis did indeed enter Arden and attack
Ranger personnel in Heather Vale. That there was Dragon-sign
there and that the Vale is no longer a safe part of Arden - if part of
Arden at all. She knows the guys are up to it, but she warns them
to watch the Green very carefully in the upcoming times.
Especially given the shiftiness of the marked places.
She knows that Julian is planning a mobile front, not one based out of
any particular encampment, though he is considering the staffing of
Brita's
Watch. So she's figuring that the men of Girth's should sleep
with
their packs nearby and dirt near the fires.
2) Relevant to that - Arden has been closed by the
Warden's order and the King's command. No civilians will be
allowed entry with the following exceptions that Robin is aware of -
Solange, Vere, Jovian
and his dragonriders. Wryly, she'll add that anyone who tries to
halt
King Random deserves what he gets. With regards to other members
of
the Royal Family, Robin figures the guys can use their best
judgement.
But as far as non-Familia? They stay out, by whatever means the
senior
Ranger en locale feels is necessary.
Shallows patrols are be being formed now. Mostly out of Whistling
Pines, Brousailles, No-Sun and Ruby Falls, though some Rangers of
Girth's may find themselves assigned to those duties.
3) Robin tells the Rangers that enemies of the Crown
kidnapped Brita at the Masquerade. That Brita is alive as far as
Robin
knows and that *her Family* (complete with shiver for anyone who has
truly
riled up the Redheads) have banded together and gone to get her.
In
the meantime, Robin and Needle are the go-to people until Brita is
back.
Which given that Princess Fiona is on the job, should be any second
now.
4) She lets them know that Robin and crew are only
going to be in Girth's for a day or two more at most. Robin's got
some huntin' to do, but she's going to be around taking a peek at the
Green here while the guys get sorted.
In the end, Robin's grin just won't quit. She
knows it's serious business but her confidence is high.
Cause after all, these guys are Rangers of Arden.
Robin's confidence is infectious and the Rangers seem
excited about the prospect, except for the older ones, who
haven't been very talkative since Robin said 'Dragon'. A few
faces, the oldest
ones, look even more grim than the Rangers did just before she left for
the Black Road.
That night, Robin would want to...
1) Check on Girth's leg to see if she can help and
what exactly his ability is going to be during the upcoming adventure.
It's healed, or healing. Unless it's a deep
infection, it'll get better or there'll be signs it needs help.
Probably worth checking every day or so. If things go bad out
there, it could be
very bad.
2) Talk to some of those grim-looking senior ranger
types to try and start assembling a picture of her opponent(s) in the
upcoming
little fracas.
Some of them remember the last time Julian tried to fight
the Dragon. They're not worried if it's her kids, but there was
some terrible fighting back in the day.
3) Take a quick look around the outskirts of
Girth's,
sneaky-like, to get a feel for the Green and its encroachment.
Your most immediate guess is that any patrols that have
gone out are probably already in shadow. You can stabilize it for
yourself, but it's pretty far along the way to being completely unsafe.
4) With the impressions gathered at that (if any),
sit down with Cranny, Needle, Totter and Girth and discuss the
viability of
leaving Girth's encampment manned. (Another factor in this
decision
would be how many Rangers are stationed at Girth's.
So....
how many Rangers are stationed at Girth's? :)
Usually less than a score, with as many more on
long-or-short patrol routes. More in the winter, less in the
summer, when more Rangers can be further afield.
Robin comes back from her scout around with a
contemplative
frown on her face. And, after talking with the other seniors,
comes
to a decision. Tomorrow morn, Girth's is to be closed.
Fires
buried. Portals sealed. Perishables packed. Those
damn
map and pin things stored for transport. Sign to be left for any
Rangers
who *do* manage to get back here from patrol.
But by tomorrow noon, she wants the whole kit and caboodle on the road
to Brousailles. She'll lead and make sure that the trails stay
firm under their feet, but she figures the Warden needs men this
deep-crafty for his war effort now. Instead of having to mount a
find-em expedition in the future.
She'll collaborate with the others on best methods, but there it is.
The camp is packed, stored, or sealed in record time, and
the entire group is ready to be on the road by terce.
The now-larger contingent packed lightly, and with some doubling,
managed to get
all the rangers on horseback. About an hour out, Robin notices
that
she's needing to adjust the trails. Ninety minutes or so out,
Robin
comes to a large, unexpected ravine. The place feels real, but
the
ravine seems old and overgrown. She can try to go around it or
abandon
the horses and have her rangers climb down. There might be a
trail
down upstream or down, but it's not obvious from here.
"Uh-huhn." Robin grunts pragmatically, eyeing the
ravine with suspicion. There are so many reasons why that is so
not good.
With a few short hand-gestures, she lets Totter know that they'll be
stopping here
briefly and to set up a *tight* sentry ring, no one to stray beyond her
influence
but eyes in every direction.
Dismounting, Robin approaches the ravine cautiously, senses on
high. The Ranger crouches
down at the edge, her head cocked. (Can she tell the source of
the
Real ravine? Does it feel like Family or Arcadia or something else?)
It feels wild, unfocused. There's a stream here, in
reality, but there's serious water down below. The Green is below.
She hears cadence in a bird call. It's Totter. Potential
Hostiles in Area. Tracks only, no one spotted.
"Yep, yep, yep." Robin mutters to herself
disgustedly. She stands up, wiping her gauntlets on her thighs in
unhappy swipes. Place reeks of ambush.
Trying her best not to feel like a silly girl spooked by shadows, the
Ranger reaches into the breast pocket of her shirt. Robin pulls
out the hinged wooden case therein that holds her most precious
possession, the Trump of Julian.
Her mood as she flips open the case is one of definite
irritation. But if
someone is blocking her way back towards Amber, they're doing it for a
reason.
And Robin isn't about to get involved in a lot of heavy reasoning right
now.
She's got other tracks to follow.
The sight of Reid's Trump tucked into the other side of the case brings
a quirked smile to Robin's lips as she teethes off one of her
gauntlets. Tucking the glove under one arm, Robin gently strokes
the cold image of her Father with bare fingers. And Calls to
him. "Sir?"
After a moment, there is a question in response. "Who?"
"It's Robin, sir. Nothing immediate.
Sir?
That thing that your siblings did with passing the army back to
Amber?
Can you show me how to do that?" Robin is biting her lip, still
concerned that she's over-reacting, but also not wanting to be bogged
down by a confrontation she can avoid.
Julian is in an encampment. Vista stands nearby, clearly
taking orders and preparing to relay them to the men. "You can hand
them through to me if need be. What is the difficulty?" he asks, with
typical Julianic understatement.
"When I got to Girth's, sir, it was teetering on the edge
of Deep Green. And the area was looking a might Vale-ish for my
taste. I'm thinking that they've already lost all patrols.
So I pulled the men out and was making a trail for Brousailles."
Behind Robin's quietly murmured and matter-of-fact words, the girl's
impressions of the former encampment swirl to the fore of her
mind. The slipperiness, the sense of a lack of safety, the hint
of otherworldliness in the vegetation, and the fact that she's had to
constantly work and concentrate to keep herself and her men where they
need to be.
"But someone's plunked a very large, Real and Green Ravine right across
our path, sir." Again, Robin's impressions of the ravine – sight,
sound, and other
– flow to the top of her mind. "And Totter's reporting hostile
tracks
in the area."
Robin's eyebrow goes up. 'See, Dad? Ambush-to-be. And
I'm not supposed to attack them yet. Dammit!'
"You were right to contact me. Pass your men through, and
come through yourself. Vista and I can use them, and you."
Beside Julian, Vista straightens, as if getting ready for possible
hostile incoming, or perhaps to bark orders at the
newcomers.
"Yes, sir." Robin nods and with her gauntleted hand
gestures to her men. A spiral withdrawal guarded and centering on
herself. Horses and gear to be included as the girl has absolute
confidence in her father.
Meanwhile Robin's mind darts all around. A flash of irritation at
herself that her father knew she needed his reassurance regarding the
decision to call him is mixed with absolute gratefulness for Julian's
sensitivity and response to the need that she shouldn't have had in the
first place -- gaaah! Behind that is the frustrated howl of a
little girl who didn't get to finish her mission melded into a burst of
predatory anticipation that now she really will get to get to the war
right away – wahoo! All of this leavened heavily with Robin's joy
and relief that she did get through to her father this time and that
she hasn't ridden off into... *that* again.
But the main course Robin's mind flies is that of a senior Ranger
getting her men together and moving in an orderly fashion while at the
same time covering their backs and oh by the way, this is only the
second time she has successfully used a Trump – ick! – so she'd better
lock down and pay attention. Because...
are there such things as Trump accidents?
By that time the first Ranger should be at her side and Robin puts all
of it out of her mind and gets to work.
The horses have to be led through, but they can be laden
with goods. It takes some time to hand them all back, a weary work that
seems
to bother Julian far less than it probably does Robin. But perhaps half
a
glass later, all the Rangers are in camp, and Robin herself steps
through
to her father.
"This is thirsty work," Julian says. "Vista, have you got these men
settled?"
"Close enough, my lord."
"Then we shall retire for a drink, and counsel. Robin?" Julian offers
his daughter his arm to lead her to the command tent.