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Son of LLewella and Mckan Elysian of Shar-da-Kor |
Personal Symbol: Two hands clasped together as in handshake/armwrestle -- overlaid by two swords crossing on a dark blue and black background.
Colors: Deep Night Dark Blue and Black
Physical Description:
Psychological Description:
Saphir has two specific moods:
1-serious intense-focused, quiet
2-adventurous daring funloving, vocal, loves to laugh
He is competitive, quick -- quick, notices things, people. He wants
to believe the best, make everything positive and trusts quickly.
Despite this he is also quietly cautious-always watching to see if good
goes bad.
Saphir gets quietly paranoid and withdrawn if he is given reason to mistrust
or sees someone too ambitious. He tends to avoid that ilk except
for Moire. When he doesn't like or trust someone, Saphir will withdraw
and get quiet/secretive. This is because he doesn't want to give
potential enemy any info. This is strategic.
Saphir is also bold and proud but he doesn't boast. With this, he
is loving, cherishing, and fiercely loyal. He will never retreat
if others need help.
Description of Trump:
Saphir is in a long blue (night dark blue) cape, longsword in one hand,
goldstone bola in the other. Behind him is a banner showing two hands
clasped together as in handshake or armwrestle overlaid by two swords crossing.
All the colors of the Trump are various shades of deep dark blue.
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History:
Born on the world(shadow) of Shar-Da-Kor -- a rift world of floating islands
over a huge white mist abyss known as Ocean Of Mist.
Saphir grew up solitary in his early years -- in awe of his siblings, but
ostracized by most of them. They didn't dislike him, but he was different
-- more intuitive, outdoorsy and much stronger, deft in combat and boldly
adventurous then they. As well, they followed the lead of their brother
Castlin -- who loathed and resented him in bitter jealousy!
Saphir was close with his parents, more so his mother. She was a
woman
who avoided the limelight -- but when
forced or pressed or certainly angered/challenged she was beyond formidable
and daunting in an almost supernatural way. Dad was an intellectual
and an artist, who fathomed the world through physics and mathematics --
understanding magic and science and the weave of those into beauty.
But Llewella was the shrewd and cunning one and grand beyond her husband's
match or comprehension, grand in scope and purpose beyond even SDK itself.
Saphir seemed to draw most of his qualities and his features from his mother
-- as well as his sense of destiny. With mom as she was -- bigger
than this life -- Saphir never understood why they dwelled in the mid-realms
vs. the Heights.
Saphir sought refuge from his out of placedness -- in the comfort of his
friends, and although outcast at school as well. Eventually he found
friendship in a gang of similar outcasts. They called themselves
the Heliolites (name refers to the helio-kyte devices used on their world.)
He and his 3 closest friends -- Ajanon, Alexan and Keera -- ran the gang
from adventure to adventure. When their school was the 24th school
to mysteriously burn down -- they were bused to a school on another rift.
Here they were bullied frequently on the way to school and at school.
There they befriended another similarly outcast and "rift-displaced by
burnt-down school" gang called "the Renaissance Cadre". Together
the 2 gangs grew very close and became a formidable force to rift-wide
bullies and gangs. They had their grandest times and adventures either
going rift bouncing to and from school or weekend camping on various rifts
including the redzoned (restricted) Darkspires.
Their most amazing and death defying trip was out to "Davenskor" seeking
the mythical goldstones of amber -- artifacts that supposedly created their
world and other worlds as well. On that first trip when they were all about
13. They had found a gold glowing cavern they thought housed the
stones, but as they dug they were assailed by the dreaded "Gamalek" --
a creature fierce and viscous, that can't usually be distinguished from
the shadows it hides in, until it is too late.
Two people died and many were hurt. They barely escaped with their
lives.
When they hit the summer of their 15th year -- the last summer before they
would all turn adult and go onto their careers -- they took one final trip
to Daveskor to retrieve the Goldstones. They did get the stones --
several of them -- and the same Gamalek struck again, killing three more
friends -- including Alexan. Saphir actually grappled with the beast
and used one of the sharper stones rather cleverly to escape its clutches,
wounding its leg so it couldn't pursue.
They returned with the stones that most of them didn't even believe in
as magical anymore and they were all deeply scarred by the loss of Alexan.
Childhood's end was upon them.
Saphir joined the militia and excelled there. He was happy. Accepted
and
popular, he was considered superior and
relished at finally being in a strong fraternity of brotherhood, loyalty
and caring. Those were his finest and fondest days.
During that time he learned through correspondence that mom was away quite
a bit -- for long periods of time -- on one trip or another.
Over the years Saphir saw many places, almost every part of every rift,
met many peoples and fought in hundreds of conflicts. He reunited
with both Ajanon and Keera quite often.
He had fallen in love with Ajanon and their relationship, which had experimented
with sex in their youth, became steady in its deepening and its experimentation.
They were on each other every vacation or leave they got. This they
kept secret. It wasn't forbidden on their world -- just considered
insubstantial. Ajanon eventually met a woman -- and they married.
But when he sees Saphir, they continue their liaisons.
Keera, who was there to console Saphir during the heartache of Ajanon's
marriage, fell in love with Saph.
And he fell in love with her. That liaison continues as well.
Neither Aj or Keera know the other is that involved (or still involved)
with Saph.
When Saphir turned 45, Mom came to him and said, "Let's go to a nice dinner."
There she said that she had to go do something and this could be Bye forever.
One year later the Ocean of Mists turned dark, and monsters started to
emerge from the mists into the lower depths. At first warring rifts
took advantage of their enemies whom the creatures plagued, but eventually
as the creatures swarmed in abundance -- ravaging rift after rift -- the
rift armies teamed up. But far too late.
The greater rifts fell, the drakes and dragons, united fell, and as the
surreal quality of apocalypse of a realm descended -- Saphir prepared the
last stand armies on the heights inner gates for the last battle.
He remembers the panic as the creatures overran them, as they swung last
strikes and cuts. He remembers looking to the horizon -- everyone
looking, monsters looking -- to see the hugest, longest, thickest, darkest
abyss and soot black cloud storm that one could conceptualize seeing.
It was more feeling it then seeing it. And as they realized that,
it swept over them all and then...
Nothingness...
Whiteout.
The next he remembers -- there he stood on the Heights... alone... troops
nowhere to be seen.
Saphir was rudely escorted out by guards who had just fought alongside
him, threatening charges of trespass and class violations!! No one
he spoke to then or after remembered a thing about any of that dark time!!
The dead had returned, unmaimed and memory clean! Rifts tattered
were in top shape.
Bewildered, Saphir drank alot -- and few days later -- returned to duty,
strangely unnerved. Ten days after this puzzle, Mom returned.
He told her his tale. She gave him a look, said pack your bags, say
your
good-byes, we are going... maybe forever.
It was then that Mom took him on his first Shadow walk. Nothing would
ever be the same again. It was the strangest and most amazing thing
he had ever done. They went through a place called Arden -- to Amber --
where they met Uncle Julian, an incredible and formidable person.
Eventually they descended to the waterworld reflection known as Rebma,
where Saphir met a woman who would forever change his life and become one
of the constellations in his world, Queen (Aunt) Moire.
There Saphir grew and changed a great deal. He walked the Pattern,
his mind and world expanded and deepened. He learned of King Random
and Queen Vialle. He swore fealty to Random, although he really felt
it for Vialle. He became a Duke Of Amber. He wandered many
Shadows and grew more alive with each one.
He became a lover and confidant to Moire -- and thought it folly at first
-- seeing the greed and ambition in her lust for him, but coming to treasure
it and her as someone honest in her reasons and true in her feelings regardless
of the underlying cause or motivation.
He has come to understand the power and politic of family, and although
he doesn't relish it, he thinks and feels that it is now a part of his
destiny . His instincts and skills have flourished and grown a hundred
fold -- and yet he senses there is so much more to learn.
And then there are cousins -- his generation.
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